The graph on
the right contains all the 256 gray levels (0 ... 255) in an arrangement
that smoothly gradates from black to white.
The graph does
not have embedded monitor gamma compensation so it directly shows
the gradation of the system it is viewed on.
When this graph
is viewed in a steep gamma space like 1.8 to 2.5 then in the black-end
there is a large group of levels that all appear the same for the
eye, pure black and the mid-tones as well as the highlights are
very coarse.
Perceptually uniform
gamma space would be such that:
shows all
the patches and
renders the
tonality as smoothly as possible.
Photoshop users
can evaluate the perceptually uniform gamma-space easily while viewing
the chart in the browser. Open AdobeGamma and adjust the desired
gamma value until the chart shows perceptually uniform distribution
of the gray codes. There is no need to save the AdobeGamma profile since
AdobeGamma changes the gamma-space immediately when the gamma value
is changed. After evaluation just press Cancel to Adobe Gamma.
When the chart
is shown on black background (as above) gamma-spaces that are higher
than 1.4 will compress the black-end of the range heavily so that a
large amount of codes in the deep shadows can not be differentiated
from each other.
Next we will experiment
in the other contrast situation, the same graph is shown below but on
a white background.
When the chart
is shown on white background then in a steep gamma space (1.8 ... 2.5)
there is even more codes in the black-end that appear as pure black,
one can almost discern all the patches in the white-end. Again experiment
the perceptually uniform gamma-space using AdobeGamma, now
even lesser gamma-space than the 1.4 is require to render the chart
as perceptually uniform.
A closer look at
Contrast Sensitivity
The below
contrast sensitivity chart contains 36 squares that each have
a split circle. The gray levels are:
background
levels as shown in the table.
lighter
half-circe = background level + 4 levels
darker
half-circe = background level - 4 levels
In otherwords
for each element the background level is always halfway in between
the lightness of its half-circles. This arrangement allows
the eye to adapt freely so that maximum contrast sensitivity is
utilized.
In a steep gamma
space (1.8 ...2.5) the above chart does not appear perceptionally uniform.
The difference between the half-circles are discernible in the white-end
but in in the dark end there are many squares where the contrast is
either invisible or very weak. Again use the AdobeGamma to experiment
what is that gamma-space that show the contrast between the half-circles
in all the the 36 patches perceptually unifrom (as having equally strong
contrast).
Next we will look
what happens to the contrast sensitivity when the background of the
above chart is replaced with the background of the most light square,
level 251 (same half-circles different background):
The black-end goes
much deeper, there are a lot of circles that where the contrast is either
invisible or very weak. At the white-end the contrast becomes very strong.
Again evaluate using AdobeGamma.
Below we will see
what happens to the contrast sensitivity when the background of the
chart is replaced with the background of the most darkest patch, level
4 (again same half-circles different background):
Contrast in the
white-end is not affected much by this change, in the black-end we now
can discern the contrast a little better, but there still are nabt circles
where the contrast between is either invisible or weak. Once
a gain, evaluate using AdobeGamma.
Photographic images
are never that black, this chart puts the vision into very very
narrow adaptation but even with this chart the perceptually uniform
gamma-space would be maybe 1.6 at maximum.
Contrast sensitivity
and lighness perception in one chart
The
below coding uniformity test chart has 64 sections with level arrangment
as shown on the right. The chart is not gamma compensated so the contrast
sensitivity as well as the perceived lightness appears just as the
coding appear in the working space it is viewed.
base
base+10
base+5
base+15
Again using AdobeGamma
it is easy to notice that there is no gamma value that makes match well
with the perception and anything over about gamma 1.6 will make the
highlight coarse and waste codes in the dark end.
The Dreaded Banding
Issue
The banding issue
is related to the perceptually uniform gamma-space. A steep gamma space
(like 1.8 ... 2.5 is said to prevent the banding in the shadows.
It is very easy
to show the dreaded banding, the below experiment shows the smoothest
gradation in the shadows that can be achieved using linear calibration.
The step wedge contains levels 0 to level 8 linear swatch that was then
compensated for gamma space 2.2 viewing. Set AdobeGamma to 2.2 for this
demonstration.