Perceptually Uniform
and Error Free Saturation Effect using Channel Mixer
A linear RGB working-space
makes it possible to use the Channel Mixer operation of Photoshop for
various editing operation in the perceptually uniform CIE XYZ color
space, in this demonstration saturation enhancement is demonstrated
and compared with the built-in Hue/Saturation -command of photoshop
in two working-spaces, the linear AIMRGBpro
and the non-linear AdobeRGB(1998).
Accurate
ChannelMixer command files for the AIMRGBpro working space
were created using the CIE photopic colorimetry in Microsoft Excel,
ranging from saturation of -99% to +100% (200 files all together,
best to save them into their own directory for easy usage).
The method
for perceptually uniform saturation adjustment is to scale the x,y
chromaticity points of the RGB codes in relation to the whitepoint
x,y location by a chosen constant. Mathematically this reduces to
scaling of the gamut of
the linear RGB space in relation to the whitepoint x,y location,
illustrated on the right.
Gamut scaling is
often considered to be an inferior method as it can cause saturation clipping
(out-of-gamut colors) so the demonstration
image (a 16-bit/color photo in AdobeRGB(1998) space with the profile embedded)
is a colorimetricly accurate Kodak Q-60 Color Input Target, such a target
should show gamut clipping problems as well as many other errors more
clearly than an everyday photo.
AIMRGBpro workflow
with ChannelMixer saturation
AIMRGBpro workflow
with Photoshop built-in Hue/saturation command
AdobeRGB(1998)
workflow with Photoshop built-in Hue/saturation command
Open the original
by preserving the embedded profile.
Convert to AIMRGBpro
profile.
Apply Saturation
increase with AIMRGBpro +033.cha using the ChannelMixer.
Apply USM at A=150,
R=0.5, T=0.
Convert to nativePC
profile for Web publishing.
Convert to 8-bit/c
mode.
Save as JPEG with
Quality 12.
Open the original
by preserving the embedded profile.
Convert to AIMRGBpro
profile.
Apply Saturation
increase by +30 using Photoshop Hue/Saturation command.
Apply USM at A=150,
R=0.5, T=0.
Convert to nativePC
profile for Web publishing.
Convert to 8-bit/c
mode.
Save as JPEG with
Quality 12.
Open the original
by preserving the embedded profile.
Apply Saturation
increase by +30 using Photoshop Hue/Saturation command.
Apply USM at A=150,
R=0.5, T=0.
Convert to nativePC
profile for Web publishing.
Convert to 8-bit/c
mode.
Save as JPEG with
Quality 12.
Slowly toggle between
original (option 1) and one of the edited version at a time and evaluate
what workflow gives perceptually most uniform effect, without major damages
to the image.